MaMart.Net/ArtCade
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Tags: Capcom , MC68000 , Z80

Main CPU : MC68000 @ 16 MHz 
Sound CPU : Z80 @ 8 MHz 
Sound Chips : Q Sound @ 4 MHz 
Color Palette : 32 bit 
Total On Screen Colors: 4096 
Colors per tile : 16 (4 bits per pixel) 
Object Number : 900 (16 x 16 pixels) 
Scroll Faces :
Resolution : 384 x 224 
Maximum Rom Capacity : 322 Megabits

CPS2 was colour coded, these were to define the regions they were intended for, they were as follows; 
Green : Japan 
Blue : U.S.A. and Europe 
Orange : South America 
Grey : Asia 
Yellow : All (Rent version) 
Black : All in one unit 
Grey and Orange game boards require the main 'A' board of matching color to work. Green and Blue boards are totally interchangeable meaning Green game boards will work on a Blue 'A' board and visa versa. A Yellow case shows a game is the rent version and these were made to fit 'A' boards as required.

Tags: Capcom , MC68000 , Z80

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